The 3D Scene View in JoinXR allows you to interact with and navigate the 3D content of your slide. You can move, pan, and orbit the Scene View camera to inspect and position objects precisely. Here are the default controls for navigation:
Orbiting
- Shortcut: Hold Alt and click-drag with the Left Mouse Button.
- Description: Rotate the Scene View camera around a pivot point to view your scene from different angles.
Free Look
- Shortcut: Click-drag with the Right Mouse Button
- Description: This mode allows you to "look around" the scene without moving the camera itself
Panning
- Shortcut: Click-drag with the Middle Mouse Button (or scroll wheel)
- Description: Move the camera horizontally or vertically across the scene without changing its orientation.
Zooming
- Mouse Wheel: Scroll to zoom in or out.
- Shortcut: Hold Alt and click-drag with the Right Mouse Button to zoom smoothly.
- Description: Adjust the distance between the Scene View camera and the pivot point.
Moving the Camera (Flythrough Mode)
- Shortcut: Hold the Right Mouse Button and use the W, A, S, D keys to move forward, left, backward, or right, respectively. Use Q and E to move up or down.
- Description: Move the camera freely through the scene, similar to first-person shooter controls.
Frame Selected Object
- Shortcut: Select an object in the Slide Contents or Scene View and press the F key.
- Description: Centers the Scene View camera on the selected object and sets it as the pivot point for orbiting.
Frame All Objects
- Shortcut: Press the Ctrl+F key.
- Description: Positions the Scene View camera so that all objects in the slide are visible
Scene Gizmo
Another way of adjusting your view is by using the Scene Gizmo. It is located in the top-right corner of the Scene View and allows you to:
Select specific views (e.g., Top, Bottom, Left, Right, Front, Back) by clicking on the labeled sides of the cube.
Switch between Orthographic and Perspective views by clicking the center cube.
Perspective View (Default)
The Perspective view mimics how humans perceive the world, with objects appearing smaller as they move further from the camera. This creates a sense of depth and 3D realism.
Characteristics
- Lines converge at a vanishing point, giving a realistic sense of space.
- Ideal for understanding the spatial relationships between objects.
Orthographic View
The Orthographic view eliminates perspective distortion by displaying objects at the same scale, regardless of their distance from the camera. It provides a "flat" view, where parallel lines remain parallel.
Characteristics
- No sense of depth—objects appear the same size regardless of distance.
- Useful for precise alignment.
- Often used for top-down, front, side, or custom planar views.
Note: Orthographic view is not supported when using Remote Rendering